Interesting articles on using Core Animation to make an Asteroids clone

Core Animation is the built in animation facility of OS X that is built on top of OpenGL. It’s available on the iPhone. This article is interesting for anyone looking into designing games for the iPhone.

http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation.html
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation_22.html

Games

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Assignment 4 & 5

Post links to your assignment here.

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Nice GDB Debugging Tip

A way to look at arguments to a method from GDB.

CodingTip

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Assignment 3

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Useful Git Links

On branching, from an SVN tutorial - http://svnbook.red-bean.com/en/1.1/ch04.html#svn-ch-4-sect-1

A solid, easy to follow Git tutorial - http://www.kernel.org/pub/software/scm/git/docs/gittutorial.html

Another Git tutorial, same basic ideas - http://www.sourcemage.org/Git_Guide

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Paste your code to gist

http://gist.github.com

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Good tips for using XCode & XCode+Git

http://www.mobileorchard.com/14-essential-xcode-tips-tricks-and-resources-for-iphone-devs/

http://shanesbrain.net/2008/7/9/using-xcode-with-git

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Assignments for Class 2

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Fun With C

Because there were so many questions today I’ve put together several small C programming examples covering the questions around types, arrays, strings, pointers, and structs.  There is a wealth of information here.  You should examine and compile each one.  They start simple and become more complex, structfun3.c is the most complicated.  It shows you how you can implement object-oriented design principles in C.

cfun

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Link to Google Group

http://groups.google.com/group/little-computers-2009

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