Core Animation is the built in animation facility of OS X that is built on top of OpenGL. It’s available on the iPhone. This article is interesting for anyone looking into designing games for the iPhone.
A way to look at arguments to a method from GDB.
Post links to your assignments as comments to this post.
On branching, from an SVN tutorial - http://svnbook.red-bean.com/en/1.1/ch04.html#svn-ch-4-sect-1
A solid, easy to follow Git tutorial - http://www.kernel.org/pub/software/scm/git/docs/gittutorial.html
Another Git tutorial, same basic ideas - http://www.sourcemage.org/Git_Guide
Because there were so many questions today I’ve put together several small C programming examples covering the questions around types, arrays, strings, pointers, and structs. There is a wealth of information here. You should examine and compile each one. They start simple and become more complex, structfun3.c is the most complicated. It shows you how you can implement object-oriented design principles in C.